We are releasing a beta version of the Arnold Render View window. This experimental interactive rendering (IPR) utility is designed to give real-time feedback of any changes made to the scene, while solving several limitations of Maya's native Render View. A long list of artist-friendly features has been added to help with the shading, lighting and look-dev process, improving interactivity and reducing translation / scene refresh time. For example:
- Smooth, low-latency render updates take place while dragging the mouse rather than at mouse-release time.
- Different cameras, AOVs and debug shading modes can be selected at any time, without re-exporting the scene.
- Picking an object with the mouse selects the object in Maya and highlights it in the Render View.
- Isolate objects, lights, materials, and even individual shader nodes for easier debugging of shading trees.
- Basic LUT / color correction.
- Status bar with comprehensive information about the render in progress and pixel under the cursor.
- Native 3D camera manipulation, including Frame object selection and Frame all.
- Keyboard shortcuts for common actions and display modes.
- Stored image snapshots for easy comparison.
This beta Render View can be opened via the Arnold menu Arnold -> Experimental -> MtoA RenderView.
Please see the support docs page for more information about the Arnold Render View here.
- Fixed bug with MayaRemapHSV, that was causing last bucket to hang
- Fixed XGen crash caused by clumping