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Info
Export Ass and Kick
  • Set up your Maya scene with Bifrost using the above methods.
  • Go to File > Export All or Export Selection.
  • Change the File type to ASS Export.
  • In the Export sub-section, enable the option Expand Procedurals.
  • Configure other settings as needed and export the file(s).
  • Render the resulting ass files with Kick.

 

For Aero rendering:
  1. You will also need to append to the PATH or library path environment variable:
Linux: LD_LIBRARY_PATH
Mac: DYLD_LIBRARY_PATH
Windows: PATH
 
Windows Example:
PATH=C:\Program Files\Autodesk\Bifrost\Maya2018\bin;C:\Program Files\Autodesk\Maya2018\bin
2. When rendering the ass file(s) with Kick, it is necessary to use the “-l” flag to point to the Bifrost procedural’s bin location. Example Kick command:
kick.exe -l C:\Program Files\Autodesk\Bifrost\1.5.0\Arnold-5.0.0.0\bin -l C:\solidangle\mtoadeploy\2018\shaders bifrost_LiquidAeroFoam.0030.ass
Info

Multiexcerpt
MultiExcerptNameginstance_step_size

ginstance nodes can override the step_size parameter of volume containers such as points, poly meshes, cubes, and spheres. This allows, for example, an instance of a volume shape to be shaded as a surface (by setting the instance step size to zero, opaque off, and using a surface shader.

Center

Gallery
includeLabelvolume_surface
sortname

Volume and surface 

Gallery
includeLabelsurface
sortname

Surface only

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