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Note

Thin Film (Standard Surface) can also be used to create a bubble shading effect.


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This tutorial shows how to shade the swirling rainbow color effect on a soap bubble. It can be achieved using a fluidTexture2DShape. This scene file consists of a fluidTexture2DShape that is connected to the Specular Color of a Standard Surface shader. 

 The scene can be downloaded here.

 

 



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fluidTexture2DShape connected to Specular Color

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Info

You must play through the animation time slider in order to see the fluidTexture2D effect.

 

 

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Further examples

 

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Thanks to Duncan Brinsmead for his original fluidTexture2DShape texture.