Fallback to box filter. One single filter for all AOVs.
Lights
cylinder_light
Yes
disk_light
Yes
distant_light
Yes
mesh_light
Yes
photometric_light
Yes
point_light
Yes
quad_light
Yes
Light portals supported
skydome_light
Yes
spot_light
Yes
Operators
collection
Yes
disable
Yes
include_graph
Yes
materialx
Yes
merge
Yes
set_parameter
Yes
set_transform
Yes
switch_operator
Yes
options
Yes
override
Yes
Shaders
abs
Yes
add
Yes
ambient_occlusion
Yes
Trace sets are not supported.
aov_read_float
Yes
aov_read_int
Yes
aov_read_rgb
Yes
aov_read_rgba
Yes
aov_write_float
Yes
aov_write_int
Yes
aov_write_rgb
Yes
aov_write_rgba
Yes
atan
Yes
atmosphere_volume
Yes
barndoor
Yes
blackbody
Yes
bump2d
Yes
bump3d
Yes
c4d_texture_tag
Yes
c4d_texture_tag_rgba
Yes
cache
Yes
This is a no-op on GPU.
camera_projection
Yes
car_paint
Yes
cell_noise
Yes
checkerboard
Yes
clamp
Yes
clip_geo
No
color_convert
Yes
color_correct
Yes
color_jitter
Yes
compare
Yes
complement
Yes
complex_ior
Yes
cross
Yes
cryptomatte
No
curvature
Yes
Trace sets are not supported.
divide
Yes
dot
Yes
exp
Yes
facing_ratio
Yes
flakes
Yes
flat
Yes
float_to_int
Yes
float_to_matrix
No
float_to_rgb
Yes
float_to_rgba
Yes
fog
Yes
fraction
Yes
gobo
Yes
image
Yes
Mip-map bias is not supported.
is_finite
Yes
lambert
Yes
layer_float
Yes
layer_rgba
Yes
layer_shader
Yes
length
Yes
light_blocker
Yes
light_decay
Yes
log
Yes
matrix_interpolate
No
matrix_multiply_vector
Yes
The matrix parameter is not linkable on GPU.
matrix_transform
No
matte
No
Yes
Arnold 7 added GPU support for the matte closure, matte shader, and matte shape flag
max
Yes
maya_layered_shader
Yes
min
Yes
mix_rgba
Yes
mix_shader
Yes
modulo
Yes
motion_vector
No
multiply
Yes
negate
Yes
noise
Yes
normal_map
Yes
normalize
Yes
osl
Yes
Some limited support for closures and shading operations.
passthrough
Yes
physical_sky
Yes
pow
Yes
query_shape
Yes
ramp_float
Yes
Connected colors and positions not supported.
ramp_rgb
Yes
Connected colors and positions not supported.
random
Yes
range
Yes
ray_switch_rgba
Yes
ray_switch_shader
Yes
reciprocal
Yes
rgb_to_float
Yes
rgb_to_vector
Yes
rgba_to_float
Yes
round_corners
Yes
Trace sets are not supported.
shadow_matte
Yes
This initial version has a number of limitations currently, including: no support for indirect lighting, no AOV generation, and possibly incorrect self-reflections in shadow-matte objects.
shuffle
Yes
sign
Yes
space_transform
Yes
Camera and screen spaces are not supported.
sqrt
Yes
standard_hair
Yes
extra depth and extra samples are not supported
standard_surface
Yes
Diffusion SSS mode is not supported.
Transmit AOVs is not supported (so, for example, you'll get solid white in the alpha for transmission)
standard_volume
Yes
state_float
Yes
state_int
Yes
state_vector
Yes
subtract
Yes
switch_rgba
Yes
switch_shader
Yes
toon
No
trace_set
No
trigo
Yes
triplanar
Yes
two_sided
Yes
user_data_float
Yes
User data inherited from parent procedurals is not currently supported
user_data_int
Yes
User data inherited from parent procedurals is not currently supported
user_data_rgb
Yes
User data inherited from parent procedurals is not currently supported
user_data_rgba
Yes
User data inherited from parent procedurals is not currently supported
user_data_string
Yes
User data inherited from parent procedurals is not currently supported
utility
Yes
The edgelength, pixelerror, and nlights color modes are not supported.
uv_projection
Yes
uv_transform
Yes
vector_map
Yes
vector_to_rgb
Yes
volume_sample_float
Yes
volume_sample_rgb
Yes
wireframe
Yes
Shapes
box
Yes
Trace sets are not supported.
cone
No
curves
Yes
Trace sets are not supported. Oriented curves are not supported.
cylinder
No
disk
No
ginstance
Yes
Trace sets are not supported.
nurbs
Yes
plane
Yes
Trace sets are not supported.
points
Yes
Trace sets are not supported. Points rendered as a volume are not supported.