Title: Standard  
Author: Lee Griggs Jun 30, 2014
Last Changed by: Lee Griggs May 30, 2017
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Arnold for Cinema 4D User Guide (6)
    Page: Material Commands
    Page: Shaders
    Page: Thin Film Shader
    Page: 2.0.0
    Page: Shading a Globe
    Page: Cinema 4D Material
Hierarchy
Parent Page
    Page: Legacy Shaders
Children (8)
    Page: Diffuse
    Page: Specular.
    Page: Reflection
    Page: Refraction
    Page: Sub-Surface Scattering.
    Page: Emission.
    Page: Caustics
    Page: Advanced.
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Outgoing Links
Arnold for Maya User Guide (1)     Page: Standard
Arnold for Cinema 4D User Guide (4)     Page: Standard
    Page: Material Library
    Page: Standard Surface
    Page: Understanding Physically Based Rendering in Arnold
Node Reference (1)     Page: standard
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