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Title: standard_surface  
Author: Lee Griggs Jan 05, 2017
Last Changed by: Lee Griggs Apr 13, 2020
Tiny Link: (useful for email) https://docs.arnoldrenderer.com/x/WQsdAg
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Incoming Links
Arnold for Cinema 4D User Guide (17)
    Page: Base (Toon)
    Page: Advanced
    Page: Geometry
    Page: Sheen
    Page: Subsurface
    Page: Standard Surface
    Page: Base
    Page: Coat
    Page: Geometry (Toon)
    Page: Transmission
    Page: Sub-Surface Scattering.
    Page: Emission
    Page: Subsurface
    Page: Specular
    Page: Advanced (Toon)
    Page: Thin Film
    Page: Lambert
Arnold for Softimage User Guide (13)
    Page: Advanced
    Page: Specular
    Page: Thin Film
    Page: Base
    Page: Subsurface
    Page: Transmission
    Page: Geometry
    Page: Subsurface
    Page: Standard Surface
    Page: Lambert
    Page: Coat
    Page: Sub-Surface Scattering
    Page: Emission
Arnoldpedia (1)
    Page: Arnold 5.0 FAQ
Arnold for Maya User Guide (18)
    Page: Emission
    Page: Sub-Surface Scattering.
    Page: Subsurface
    Page: Camera Product Visualization
    Page: Coat
    Page: Specular
    Page: Transmission
    Page: Geometry
    Page: Sheen
    Page: Geometry (Toon)
    Page: Base
    Page: Advanced (Toon)
    Page: Advanced
    Page: Subsurface
    Page: Thin Film
    Page: Standard Surface
    Page: Base (Toon)
    Page: Flakes
Node Reference (1)
    Page: Toon
Arnold for 3DS Max User Guide (16)
    Page: Lego Product Visualization
    Page: Specular
    Page: Transmission
    Page: Sheen
    Page: Emission
    Page: Standard Surface
    Page: Camera Product Visualization
    Page: Coat
    Page: Special Features
    Page: Subsurface
    Page: Subsurface
    Page: Thin Film
    Page: Geometry
    Page: Base (Toon)
    Page: Advanced (Toon)
    Page: Base
Tutorials (3)
    Page: Toon Shading with the Facing Ratio shader
    Page: Motion Graphic Effect Using Color Shaders
    Page: Lego Product Visualization
Arnold for Katana User Guide (16)
    Page: Sheen
    Page: Base (Toon)
    Page: Subsurface
    Page: Thin Film
    Page: Lambert
    Page: Standard Surface
    Page: Geometry
    Page: Coat
    Page: Emission
    Page: Base
    Page: Transmission
    Page: Advanced (Toon)
    Page: Advanced
    Page: KtoA 2.0.0.0
    Page: Subsurface
    Page: Specular
Arnold for Houdini User Guide (16)
    Page: Standard Surface
    Page: Sheen
    Page: Subsurface
    Page: Geometry (Toon)
    Page: Subsurface
    Page: Standard :: SSS
    Page: Advanced (Toon)
    Page: Geometry
    Page: Base (Toon)
    Page: Iridescence
    Page: Emission
    Page: Coat
    Page: Transmission
    Page: Base
    Page: Specular
    Page: Advanced
Hierarchy
Parent Page
    Page: Surface
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