Title: Standard Surface  
Author: Lee Griggs Mar 14, 2017
Last Changed by: Lee Griggs Jan 20, 2020
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Arnold for 3DS Max User Guide (13)
    Page: 1.0.812
    Page: 3ds Max Materials
    Page: AOV Object ID
    Page: Vector Displacement from Mudbox to Arnold
    Page: Shading the Bathroom
    Page: Mesh Light
    Page: Rendering Your First Scene
    Page: Flakes
    Page: Rendering a Bathroom Scene with MAXtoA
    Page: Studio Lighting
    Page: Introduction to Arnold for 3ds Max
    Page: Rim Shader
    Page: Shading a Globe
Parent Page
    Page: Surface Materials
Children (10)
    Page: Base
    Page: Specular
    Page: Transmission
    Page: Subsurface
    Page: Coat
    Page: Sheen
    Page: Thin Film
    Page: Emission
    Page: Special Features
    Page: AOVs (ID)
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Outgoing Links
Arnold for 3DS Max User Guide (3)     Page: Standard Surface
    Page: Understanding Physically Based Rendering in Arnold
    Page: Material Library
Node Reference (1)     Page: standard_surface
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