Release Date

May 17, 2016

This version uses the Arnold core.



  • IPR crash with mesh particles and displacement
  • IPR hangs after modifying a stacked material
  • Wrong bucket corner display in IPR
  • Process hangs on OSX when closing C4D and the IPR Window is docked
  • Crash after copy & paste in the Shader Network Editor
  • Wrong user data export when the parameter order changes
  • Visible mesh light is not written to the emission AOV
  • Object mask does not work with mesh light geometry
  • Wrong fov with an Alembic camera
  • Can not use layer_color shader for displacement
  • Tx Manager use absolute path for a texture in a subfolder under 'tex'
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