Anisotropic Brushed Metal

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Anisotropic brushed metal effect visible in the base of the pot above


This short tutorial will show you how to create a realistic steel shader with anisotropic reflections.


  • Start off by opening the scene. It contains a pot with a base object. Select the object 'Base' and assign an Ai Standard shader to it.





More information about anisotropic reflections can be found here and here.

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