Release Date

August 2, 2017

This version uses the Arnold core.

On Windows, C4DtoA 2.0 and later require the Visual Studio 2015 redistributable



  • Focus Object in the camera does not match the C4D render

  • Disabling camera blur disables motion blur on moving objects

  • Color texture of a skydome_light is not exported when motion blur is enabled

  • Cryptomatte shader is not exported as an AOV shader


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