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Release Date

December 29, 2017

This version uses the Arnold core. 



This version includes the following fixes:


  • Fixed memory leak when animated standins were displayed in the viewport
  • Exporting selected shading groups wasn't including the custom AOVs
  • Fixed regression in "Bake selected geometry" with displacement
  • Matte controls weren't working with Standard Hair
  • Fixed regression in "Render To Texture" with Standins
  • Fixed UI error when filter nodes were selected
  • Volume grids list wasn't filled for animated VDB


#3235StandIn Memory Leak in Maya 2018
#3264Bake selected geometry no longer working with displacments
#3177Grey out camera's shutter start/end when "use global settings" is enabled
#3242Matte not working in standard hair
#3252Shader AOVs not registered properly for custom extensions
#3257Render To Texture failing with standins
#3263Python error when filter is selected in Attribute Editor
#3279Volume UI not showing the list of grids for animated VDB
#3284Exporting shading groups no longer dump the custom AOVs



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