Name Size Creator Creation Date Labels Comment  
JPEG File rayswitch_refract_render.jpg 17 kB Lee Griggs Jun 27, 2016 08:40 Red material assigned to Refraction parameter of RaySwitch shader  
JPEG File rayswitch_shadow_render.jpg 49 kB Lee Griggs Jun 27, 2016 08:34    
JPEG File rayswitch_camera_render.jpg 70 kB Lee Griggs Jun 27, 2016 08:30 An orange Standard shader connected to the sphere's RaySwitch Camera parameter  
JPEG File rayswitch_diffuse_network.jpg 61 kB Lee Griggs Jun 27, 2016 08:25    
JPEG File rayswitch_refract_network.jpg 63 kB Lee Griggs Jun 27, 2016 08:25    
JPEG File rayswitch_reflect_network.jpg 60 kB Lee Griggs Jun 27, 2016 08:25    
JPEG File rayswitch_shadow_network.jpg 58 kB Lee Griggs Jun 27, 2016 08:25    
JPEG File rayswitch_camera_network.jpg 56 kB Lee Griggs Jun 27, 2016 08:25    
JPEG File rayswitch_glossy_network.jpg 65 kB Lee Griggs Jun 27, 2016 08:25    
JPEG File rayswitch_reflect_render.jpg 13 kB Michael Strathearn Feb 13, 2014 02:12 Sphere with red shader attached to the Rayswitch reflection input.  
JPEG File rayswitch_diffuse_render.jpg 12 kB Michael Strathearn Feb 13, 2014 02:12 Red Standard connected to Diffuse attribute of RaySwitch node.  
JPEG File rayswitch_glossy_render.jpg 46 kB Michael Strathearn Feb 13, 2014 02:12 An orange Standard material has been connected to the sphere's RaySwitch Glossy attribute.  
JPEG File rayswitch_ui.jpg 15 kB Michael Strathearn Jan 23, 2013 13:29
  • No labels
   
JPEG File rayswitch_shadow_opaque.jpg 3 kB Michael Strathearn Jan 15, 2013 17:36
  • No labels
   
File rayswitch_shadow_opaque.tga 52 kB Michael Strathearn Jan 15, 2013 17:36
  • No labels
   
JPEG File rayswitch_shadow_ui.jpg 9 kB Michael Strathearn Jan 15, 2013 17:36
  • No labels
   
JPEG File image_ui.jpg 25 kB Michael Strathearn Jan 15, 2013 11:54
  • No labels
   
Download All