C4DtoA 3.3.6 uses Arnold 6.2.1.1 and is a minor feature release bringing improvements to the Density control in the Arnold Scatter object, exporting world space reference points and a bunch of bug fixes.

Cinema 4D S24 related issues:

  • Textures stored in the new S24 Asset Browser are not supported yet, because of a limitation in the C4D SDK. Therefore porting material libraries from the Content Browser to the new Asset Browser is not recommended.
  • Drag & drop nodes to the node editor does not work in S24, such as:
    • Drag & drop an Arnold Material to create a reference.
    • Drag & drop an object to create an object reference.
    • Drag & drop a Vertex Map to create a Vertex Map shader.
  • Ctrl + drag a shader in the node editor in S24 creates two copies instead of one. shift + drag and Shift + Alt + drag does not work.

Installation

System Requirements

Enhancements

Note, that Density now depends on the Project Scale. When you load an old scene where the Project Scale is not the default 1 cm, you have to set Points per square unit accordingly to match the look.



Bug Fixes