C4DtoA 3.3.6 uses Arnold and is a minor feature release bringing improvements to the Density control in the Arnold Scatter object, exporting world space reference points and a bunch of bug fixes.

Cinema 4D S24 related issues:

  • Textures stored in the new S24 Asset Browser are not supported yet, because of a limitation in the C4D SDK. Therefore porting material libraries from the Content Browser to the new Asset Browser is not recommended.
  • Drag & drop nodes to the node editor does not work in S24, such as:
    • Drag & drop an Arnold Material to create a reference.
    • Drag & drop an object to create an object reference.
    • Drag & drop a Vertex Map to create a Vertex Map shader.
  • Ctrl + drag a shader in the node editor in S24 creates two copies instead of one. shift + drag and Shift + Alt + drag does not work.


System Requirements


Note, that Density now depends on the Project Scale. When you load an old scene where the Project Scale is not the default 1 cm, you have to set Points per square unit accordingly to match the look.

Bug Fixes