Milestone 4.2.7.0

Enhancements

API additions

Incompatible changes

Bug fixes

 

TicketSummary
#4506Opacities for volume mattes not as expected
#4596Crash interrupting render with mesh light
#4606Crash when calling AiRendering() during AiEnd()
#4624UDIMs should work when triangles span multiple tiles
#4636interactive update of light and shadow linking fails randomly
#4644"too many messages" warning is output for masked out messages
#4645planar light_blocker does not properly use height_edge
#4652Procedurals not working correct with _self traceset, self_shadows and receive_shadows
#4656Overlapping curves objects in procedural sometimes missing in render
#4658Faceting artifacts with SSS and bump mapping
#4661Restore shaders (shift + i) in interactive kick not working
#4662Crash in points primitive with small radii
#4664excessive texture blur when using sss_use_autobump
#4665Statistics are not reset for each render session
#4673Remove non-working light blocker upper case X, Y, Z ramp axes
#4674INT channels do not work with deep EXR driver
#4682Volume indirect converges to wrong result due to correlated samples
#4695clamp away invalid opacity in core shaders
#4697Improve warnings for varying and indexed data on objects that don't support them
#4699UDIM textures do not work with UV sets or linked uvs
#4630silence compiler warning in Visual Studio for AiNodeGetStrAtString
#4659Fix pedantic warnings in public API