Milestone 4.0.8

Enhancements

API additions

Incompatible changes

Bug fixes

 

 

TicketSummaryComponentOwnerPriorityVersionCreated
#2953shading artifacts in procedural networks with instances of proceduralsarnoldoscarcritical4.06 weeks
#2842Arnold crashing on unexpected camera shaderarnoldoscarmajor4.04 months
#2979Compute ray direction differentials for reflectionarnoldmikemajor4.04 weeks
#2983faceted artifacts in raytraced SSSarnoldalanmajor4.04 weeks
#2985Crash in AiEnd when using AiRender after an AiASSWritearnoldoscarmajor4.04 weeks
#2987Crash when aborting on license failarnoldoscarmajor4.04 weeks
#2989AiSampler() crashes when sample count is 0arnoldalanmajor4.04 weeks
#2993Tile boundaries incorrect for udim tagarnoldramonmajor4.03 weeks
#2994OS X compiled shaders do not loadarnoldramonmajor4.03 weeks
#2997Distant lights do not cast shadow rays in volumesarnoldramonmajor4.03 weeks
#2998random corruption of raysarnoldalanmajor4.03 weeks
#3000Improve numerical robustness of texture derivativesarnoldthiagomajor4.03 weeks
#3014missing Doxygen docs for AiASSWrite/AiASSLoadarnoldmarcosmajor4.02 weeks
#3016broken normal smoothing for NURBS primitivesarnoldoscarmajor4.02 weeks
#3017Compute ray direction differentials for refraction in standard shaderarnoldmikemajor4.013 days
#3021correlation artifact in indirectly sampled area lightsarnoldalanmajor4.09 days
#3027"ray counts" stats are missing SSS raysarnoldmikemajor4.05 days
#2977Memory leak in kick when setting the outputskickoscarminor4.04 weeks
#2996Texture Errors Should Report Filenamearnoldramonminor4.03 weeks