We're going to be creating a higher key image this time. Rather than strong blacks and whites, the pen should have more gray tones and be much brighter overall.

To save setup time, let's use the scene created at the end of the corkscrew tutorial.


Importing The Geometry & Reassign Shaders




Move The Camera


Adjust The Shaders

We will now tweak the shaders as the pen is slightly less glossy than the corkscrew.

First Render



So it looks ok but it's quite dark and moody. We're going for a different feel this time. In the next part we will brighten it up.

You can download the result of this section below.