Camera Shader

Support for custom cameras, ray distortion maps and vignetting maps.

Exposure

Horizontal FOV

Activated when the camera projection (In the View tab) is set to cylindrical. 

Vertical FOV

Activated when the camera projection (In the View tab) is set to cylindrical. 

Vertical Mapping

Activated when the camera Projection (In the View tab) is set to cylindrical. Also known as 'projective'.

Fisheye Camera

Is activated when the camera Projection (In the View tab) is set to Perspective. It is controlled by the Focal Length and Aperture in the View tab.

Fisheye Autocrop

Is activated when the camera Projection (In the View tab) is set to Perspective and Fisheye Camera is turned on.