Type

Input

UV set

Use Implicit UVs

Wrap UVs

Ramp

 

Colors or values can be added the ramp by clicking on the + or on the desired position on the ramp. The curve view can be expanded by clicking on the small down arrow.

Point No.

The number of the selected color point.

Position

The location of the selected color point along the ramp from 0-1.

Color/Value

Color/Value at the given point on the curve or gradient.

Interpolation



Above examples

Tube with a ramp RGB applied. Note the state_float used as the input because the ramp shader has no knowledge of the objects UVs.

Tube with Ramp Float used as displacement showing constant, linear and Catmull-Rom interpolation

Ramp RGB and Ramp Float combined with some noises