If you want to use tiled textures other than UDIM or specific Maya tokens, you need to use the Maya file.
More information about UDIMs can be found here.
Uses a sequence of image files as an animated texture when rendering. Disabled by default.
Determines whether the color space attribute should be set when color management color space file rules are run.
A toggle to disable auto-generation of .tx textures. More information can be found here.