Arnold for 3ds Max 2018


Arnold for 3ds Max is provided by the MAXtoA plug-in.

Release Date

July 13, 2017

This version uses the Arnold core, and is MAXtoA build 832


Get the installer on Solid Angle Downloads.


  • Polymeshes can now be volume containers.
  • Global AOV shaders exposed.
  • Indirect AOV checkbox added to the skydome light.
  • RGBA (beauty) AOV now allowed.
  • Indirect Sample Clamp and Indirect Specular Blur exposed in the rendering options.
  • Iridescence (thin film) section added to the Standard Surface shader.
  • Normal Map shader now exposing a strength parameter.
  • Coat built-in AOVs added.
  • New CLM license.


See the Arnold release notes for the full list of core enhancements and fixes.

  • No labels
Privacy settings / Do not sell my personal information / Privacy/Cookies